![]() ![]() So I asked Selvet what web technologies were used to build it. I found the interface to be very slick and it was easy for me to create the avatars. I’ve used Avatar Creator via the RPM website a few times, to build avatars for 3D spaces like Mozilla Hubs and VR Chat. The SDK comes in a variety of flavors, including support for the two leading gaming developer platforms: Unity and Unreal Engine. Secondly, the Ready Player Me SDK (software development kit) - which developers can use to integrate RPM, including the Avatar Creator, into their own applications. Firstly, the Avatar Creator product, a web-based avatar builder that anyone can use. i’m honored to join the board and team up with □ Our discussion took place just before RPM announced a $56M Series B funding round, led by the prestigious Silicon Valley VC firm Andreessen Horowitz (a16z).ġ/ excited to share that is leading the $56M Series B in – a leading platform for interoperable avatars, used by over 3k developers across web2 & web3 virtual worlds. ![]() I spoke to the co-founder and CTO of RPM, Rainer Selvet, who is based in Estonia. ![]() One company early in the race to provide a platform for interoperable avatar technology is Ready Player Me (RPM), which is already being used by more than 3,000 developers - but not without technical challenges. Even better if those avatars are interoperable - meaning, able to be used across different virtual worlds and online games. If the metaverse is to become a reality, then avatars will be a crucial building block for developers.
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